ASHEsportsPatch notes

Changelog

What's new

Updates and changes shipped across the ASH Esports platform, most recent first.

Saturday, 29 August 2026

Better aligned bracket bye lanes

Fix

Compact double-elimination brackets now show the single opening bye as its own lane, keeping winners-bracket matches and connectors evenly aligned.

Clearer bracket trees

Events

Double-elimination feeder lines now stay with adjacent matches, while teams advancing through a bye have a clear pass-through lane instead of a broken or crossing branch.

Cleaner bracket exports

Events

Double-elimination brackets and PNG exports now keep only the Winners and Losers section headings, with full team names shown instead of shortened labels.

Compact double-elimination brackets

Events

Odd-sized double-elimination brackets now use one bye per affected round. The Crucible opens with five matches for its 11 teams instead of padding the bracket with five byes.

Admins can correct draft picks

Events

Event staff can now correct the player or role on an earlier live-draft pick without restarting the draft. Corrections keep the team roster, available-player pool, and pick history in sync.

More flexible Crucible drafting

Events

Staff can now make the current team's pick when needed, and player choices are no longer blocked just because they may leave another team without an on-role player.

Thursday, 27 August 2026

Champion Draft is now a public tool, with ready-up countdowns and voice lines

Champion Draft

Champion Draft has its own public page — anyone signed in can set up a live pick/ban draft for two teams, no ASH roster required. Readying up now leads into a 5-second countdown with sound before the draft begins, locking in a pick plays that champion's voice line, the champion list is smaller and easier to scan, champions already picked earlier in a fearless series show in their own labeled row, bans now mirror between the two teams, and you can switch the champion list between the bottom or the side of the screen (your choice is remembered).

Sunday, 23 August 2026

Coordinators can pre-assign draft captains

Events

Event coordinators can now flag entrants as captains from Manage → Entrants & rosters before the player draft is set up. Designated captains are pre-selected automatically when the draft is created, so there's no need to re-pick them on draft day.

Saturday, 22 August 2026

Event waiting lists and team captains fixed

Fix

Waiting list entries on event management pages now show their queue position and join date, so it's clear who's next in line to promote. The team captain checkbox on the entrant manager also now clearly greys out (with a tooltip) until a player has been assigned to a team, instead of silently doing nothing when clicked.

Monday, 17 August 2026

Riftbound: Embers, Packs, Collection, Trading & Deck Builder

Feature

Earn Embers by chatting and hanging out in voice on Discord, then spend them in the new Riftbound section to buy and open simulated TCG booster packs with realistic odds. Browse your collection, trade cards directly with other members, and build decks with a drag-and-drop deck builder that exports a Piltover Archive deck code or a plain text list. Redeem codes for bonus packs or Embers with /embers redeem in Discord or on the site.

Friday, 14 August 2026

League ranks now track a third queue: Ranked Premade 5v5

Feature

Alongside Solo/Duo and Flex, we now pull and display Ranked Premade 5v5 rank, LP, and win rate wherever League ranks show up — your profile, the League stats page, team dashboards, and the connections panel.

Wednesday, 12 August 2026

Custom event options + Riftbound 1v1 tournaments

Events

Admins can now define custom signup option categories per game (like deck format or lane role) from Event Hub administration, and in-house tournaments can now be run for any game that supports events, not just League of Legends. Added a first Riftbound-ready flow: 1v1 solo tournaments, a play-now link to TCG Arena, and a way for match opponents to share their TCG Arena lobby code.

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