ASHEsportsPatch notes

Changelog

What's new

Updates and changes shipped across the ASH Esports platform, most recent first.

Friday, 7 August 2026

Live NFL-style player draft for tournaments

Events

In-house tournament organisers can now run a live, captain-driven snake draft to build 5v5 rosters from the registered player pool, instead of only the automatic or manual team builders. Captains take turns picking players in real time with a visible pick clock, a personal draft queue for auto-pick backup, and role-aware picks so every team ends up with one of each role. There is also a themed broadcast overlay page for OBS/vMix.

Draft prep is now a modular, drag-and-drop workspace

Team Dashboard

Draft prep now fills the full browser window and lets your team drag, resize, hide, and lock each panel (champion pools, bans, picks, scouting, notes) to build a layout that suits how you work. The layout saves automatically and is shared across the whole team. You can also pin freeform sticky notes anywhere on the board for quick callouts.

Event cancellation, Discord sync, and per-game signup options

Events

Staff can now cancel a community event, which notifies every registered attendee by Discord DM and removes the event's Discord channels. Published events automatically get an attendee role, category and channels, tournament teams get their own voice channel once approved, and admins can now choose which games the Event Hub supports along with custom signup role options for each.

Crop your avatar before it uploads

Improvement

Uploading a new profile picture now opens a square crop step first, so you can drag and zoom to pick exactly what shows before it saves — no more awkward auto-crops on faces or logos. Applies to PNG, JPG, and WebP uploads; GIFs still upload as-is to keep their animation.

Matches and scrims now live in one place

Improvement

Match booking, results, scrim history, and replay import are now together under Matches on your team page, split into clear Schedule, History, and Replay import tabs. We also cleaned up a few confusing menu links across team, admin, and public pages.

Availability: copy from this week and standing practice days

Team Dashboard

Team availability now lets you copy your own availability from this week into next week when your plans haven't changed, and captains/team managers can set default practice days that auto-fill every new week instead of re-picking them each cycle.

Thursday, 6 August 2026

Full season-by-season peak rank history

Feature

League of Legends profiles now show every completed season's peak rank, not just the last two — with a "View all season tiers" button to expand the full history, plus a highlighted two-season peak that updates automatically as new seasons complete.

Past-season peak ranks on League of Legends profiles

Feature

Linked League accounts now show their peak rank from the last two completed ranked seasons, backfilled from historical OP.GG data so it's not limited to what we've tracked ourselves since linking.

League of Legends player page UI/UX polish

Improvement

The League of Legends stats page got a visual refresh: the header now spotlights your peak rank and combined win rate across all linked accounts, account cards are clickable to jump straight to that account's match history, and the recent games list has color-coded KDA, a cleaner mobile layout, and a proper loading state instead of a blank flash.

Richer League of Legends match detail pages

Feature

Match pages now show a full scoreboard for both teams: every player's real Riot ID (not just linked accounts), a rank badge per player, kill participation, healing, damage mitigated, CC score, objective/turret damage, wards bought, and time spent dead. Added a team objectives summary (towers, dragons, barons, heralds, inhibitors, first blood/tower) and an average lobby rank shown in the header.

Full match detail and build timelines

Feature

Match history is now paginated so you can browse further back, and opening a match shows a full breakdown for both teams — items, runes, summoner spells, damage, gold, and a per-player build timeline with item purchase order and a gold-over-time chart.

FPS team Discord channels reorganized

Improvement

FPS teams (e.g. Rainbow Six Siege) now get their own dedicated Discord category, the same as every other team, instead of sharing one category between them.

Font rendering reliability

Fix

Fixed an issue where the site's fonts could occasionally fail to load correctly.

Patch notes

Feature

You're looking at it. Updates and fixes to the site will be logged here going forward.

League of Legends player stats

Feature

Added a League of Legends stats page for every member with a linked Riot account — rank and LP progression over time, recent match history, and every linked account compared side by side.

Automatic League & Rainbow Six stats refresh

Feature

League of Legends ranks and Rainbow Six stats now refresh automatically in the background on a recurring schedule, so profiles stay current without a manual refresh.

Tuesday, 4 August 2026

Rainbow Six stats timestamp fix

Fix

Fixed the "last updated" time shown on Rainbow Six Siege stats occasionally displaying an incorrect or implausible date.

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